Featured Projects

Note: The sensitive nature of company-specific data and research precludes the listing of many projects.

Mingo (Social Media App)

Through user research and iterative development, I designed a mobile app to help musicians find bandmates.

 

WaterSim (Interactive Exhibit)

In collaboration with Smithsonian, my team designed a touch screen museum exhibit to help users learn more about their water supply and demand system.

Hardy House Games (Website)

I conducted a full usability study based on extensive quantitative and qualitative research for hardyhousegames.com.

Predictive ROI (Data App)

Based on user interviews and industry research, I designed a data visualization tool to help digital marketers predict their ROI.

Bravemark (Video Game)

I created a video game as a solo developer; code, artwork, music, level design, player experience, and all.